OpenVE || open virtuality engine

Alexandre R.J. François

The open virtuality engine (OpenVE) project addresses the design and implementation of modular virtuality systems (e.g. games, visualization systems, etc.). It will comprise designs, patterns, cross-platform code, tutorials and examples. The project leverages the Software Architecture for Immersipresence (SAI) framework for the design of modular systems that perform asynchronous parallel processing of generic data streams. The code leverages the open source Modular Flow Scheduling Middleware (MFSM, mfsm.SourceForge.net), an architectural middleware that implements the architectural abstractions defined by the SAI style. OpenVE emphasizes education through hands-on tutorials and fully developed example applications.

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Demonstrations

Tutorials

GlutIO 101

Links

MFSM || Modular Flow Scheduling Middleware

MFSM is an architectural middleware implementing the architectural abstractions defined by the SAI style for design, analysis and implementation of complex integrated systems involving distributed asynchronous processing of generic data streams. The project comprises cross-platform foundation classes, modules, examples and tutorials. mfsm.sourceforge.net

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